Cracked Ice Shader (using Parallax effect)

Final effect from the cracked ice shader. Over the holidays I’ve decided to learn a little about parallax effects, especially how to use the effect in shaders and effects; I’ve begun my research by looking at what other people have done and trying to figure out myself how this can be done. I’ve come across … Continue reading Cracked Ice Shader (using Parallax effect)

A Look at Spyro’s Portals – Outline Effect, Extra Stuff & Fixes

This post is a direct continuation of the Spyro Portals trilogy I have written, this will be the final post in which we will look at the outline effect and fixing some issues with the shader. Link to previous post: A Look at Spyro’s Portals – Distorting the Background Fixing Issues When zooming out, we … Continue reading A Look at Spyro’s Portals – Outline Effect, Extra Stuff & Fixes